m_kRotation | PhysicsNodeState | |
m_kTranslation | PhysicsNodeState | |
m_kVelocity | PhysicsNodeState | |
operator<(const PhysicsNodeState &rkState) const | PhysicsNodeState | [inline] |
operator==(const PhysicsNodeState &rkState) const | PhysicsNodeState | [inline] |
PhysicsNodeState() | PhysicsNodeState | [inline] |
PhysicsNodeState(const Vector3d &rkVelocity, const Vector3d &rkTranslation, const Quaternion &rkRotation) | PhysicsNodeState | [inline] |
PhysicsNodeState(const PhysicsNodeState &rkState) | PhysicsNodeState | [inline] |