Activate() | Activator | [inline, virtual] |
Activator(bool bActive=true) | Activator | [inline] |
Deactivate() | Activator | [inline, virtual] |
IsActive() const | Activator | [inline] |
m_bActive | Activator | [protected] |
m_uiLastFrame | RenderEntity | |
Render(Frustum *pkFrustum=0, bool bForce=false) | RenderEntity | [inline, virtual] |
RenderEntity() | RenderEntity | [inline] |
s_uiFrameCount | RenderEntity | [static] |
Toggle() | Activator | [inline] |
~Activator() | Activator | [inline, virtual] |
~RenderEntity() | RenderEntity | [inline, virtual] |