m_fCurTime | SkeletonAnimation | |
m_fLength | SkeletonAnimation | |
m_strName | SkeletonAnimation | |
m_uiID | SkeletonAnimation | |
m_vpkChannels | SkeletonAnimation | |
SkeletonAnimation() | SkeletonAnimation | |
SkeletonAnimation(const SkeletonAnimation &rkAnimation) | SkeletonAnimation | |
Update(float fDeltaTime) | SkeletonAnimation | [virtual] |
~SkeletonAnimation() | SkeletonAnimation | [virtual] |