#include <texture.h>
Inheritance diagram for TextureLoader:
Public Member Functions | |
TextureLoader (FileManager *pkFileManager=0) | |
virtual | ~TextureLoader () |
bool | LoadCodec (const std::string &rstrName) |
ImageData * | LoadImageData (File *pkFile) |
ImageData * | LoadImageData (const std::string &rstrFilename) |
void | FreeImageData (ImageData *pkImageData) |
Protected Attributes | |
std::vector< ImageCodec * > | m_vpkCodecs |
FileManager * | m_pkFileManager |
|
|
|
|
|
Register new image file type loader (codec)
|
|
Load texture raw data
|
|
Load image data
|
|
Free texture raw data
|
|
Loaders |
|
File manager Reimplemented in RenderDevice. |