#include <roompartitionnode.h>
Public Member Functions | |
virtual | ~RoomPartitionNode () |
virtual int | AttachNode (SceneNode *pkNode)=0 |
virtual int | DetachNode (SceneNode *pkNode)=0 |
virtual int | UpdateNode (SceneNode *pkNode)=0 |
Public Attributes | |
std::vector< SceneNode * > | m_vpkSceneNodes |
std::vector< PolygonBufferPtr > | m_vpkPolygons |
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Attach scene node
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Detach scene node
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Update scene node
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Scene nodes contained in this node |
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Static geometry polygons in this node |