Main Page | Namespace List | Class Hierarchy | Alphabetical List | Class List | File List | Namespace Members | Class Members | Related Pages

PhysicsManager Member List

This is the complete list of members for PhysicsManager, including all inherited members.
Activate()Activator [inline, virtual]
Activator(bool bActive=true)Activator [inline]
AddRigidBody(RigidBody *pkBody)PhysicsManager [virtual]
Deactivate()Activator [inline, virtual]
DEFAULTCOLLISIONPASSES enum valuePhysicsManager
DEFAULTCONTACTPASSES enum valuePhysicsManager
GetRigidBodies()PhysicsManager [inline]
IsActive() const Activator [inline]
m_bActiveActivator [protected]
m_kGravityPhysicsManager [protected]
m_pkRoomPhysicsManager [protected]
m_uiCollisionPassesPhysicsManager [protected]
m_uiContactPassesPhysicsManager [protected]
m_vpkBodiesPhysicsManager [protected]
m_vpkBodyNodesPhysicsManager [protected]
PhysicsManager(Room *pkRoom, unsigned int uiCollisionPasses=DEFAULTCOLLISIONPASSES, unsigned int uiContactPasses=DEFAULTCONTACTPASSES)PhysicsManager
PHYSICSMANAGERDEFS enum namePhysicsManager
RemoveRigidBody(RigidBody *pkBody)PhysicsManager [virtual]
SetGravity(const Vector3d &rkGravity)PhysicsManager
Toggle()Activator [inline]
Update(float fDeltaTime)PhysicsManager [virtual]
~Activator()Activator [inline, virtual]
~PhysicsManager()PhysicsManager [virtual]

Generated on Wed Jan 21 14:21:13 2004 for NeoEngine by doxygen 1.3.5