g_afIdentityMatrix | Matrix | [private, static] |
GetColumn(int iColumn) const | Matrix | [inline] |
IDENTITY | Matrix | [static] |
m_aafMatrix | Matrix | |
Matrix() | Matrix | [inline] |
Matrix(const Matrix &rkMatrix) | Matrix | [inline] |
Matrix(const float afComponents[]) | Matrix | [inline] |
Matrix(const Quaternion &rkQuat) | Matrix | [inline] |
Matrix(const Quaternion &rkQuat, const Vector3d &rkTranslation) | Matrix | [inline] |
Matrix(const Vector3d &rkVector) | Matrix | [inline] |
operator *(const Matrix &rkMatrix) const | Matrix | [inline] |
operator *(float fScale) const | Matrix | [inline] |
operator *(const Vector3d &rkVector) const | Matrix | [inline] |
operator *=(const Matrix &rkMatrix) | Matrix | [inline] |
operator *=(float fScale) | Matrix | [inline] |
operator const float *() const | Matrix | [inline] |
operator float *() | Matrix | [inline] |
operator!=(const Matrix &rkMatrix) const | Matrix | [inline] |
operator+(const Matrix &rkMatrix) const | Matrix | [inline] |
operator+=(const Matrix &rkMatrix) | Matrix | [inline] |
operator-(const Matrix &rkMatrix) const | Matrix | [inline] |
operator-=(const Matrix &rkMatrix) | Matrix | [inline] |
operator<(const Matrix &rkMatrix) const | Matrix | [inline] |
operator=(const Matrix &rkMatrix) | Matrix | [inline] |
operator=(const Quaternion &rkQuat) | Matrix | [inline] |
operator==(const Matrix &rkMatrix) const | Matrix | [inline] |
operator[](int iRow) | Matrix | [inline] |
operator[](int iRow) const | Matrix | [inline] |
Reset() | Matrix | [inline] |
Set(float afComponents[]) | Matrix | [inline] |
Set(const Quaternion &rkQuat, const Vector3d &rkTranslation) | Matrix | [inline] |
Set(const Vector3d &rkVector) | Matrix | [inline] |
SetRotation(const Quaternion &rkQuat) | Matrix | [inline] |
SetTranslation(const Vector3d &rkTranslation) | Matrix | [inline] |
Transpose() | Matrix | [inline] |
TransposeTo(Matrix *pkMatrix) | Matrix | [inline] |