#include <shadow.h>
Inheritance diagram for ShadowGenerator:
Public Member Functions | |
ShadowGenerator () | |
virtual | ~ShadowGenerator () |
virtual void | GenerateShadow (VertexBufferPtr &pkVertexBuffer, PolygonBufferPtr &pkPolygonBuffer, BoundingVolume *pkBoundingVolume, const Matrix &rkTransform, const Matrix &rkInvTransform)=0 |
bool | IsActive () const |
virtual void | Activate () |
virtual void | Deactivate () |
bool | Toggle () |
Protected Attributes | |
bool | m_bActive |
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Generate shadow
Implemented in StencilShadowGenerator. |
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Query state of object
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Activate object |
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Deactivate object |
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Toggle active state. This method does not need to be overloaded, it is only a wrapper to Activate and Deactivate
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Active flag |