Frustum() | Frustum | |
FRUSTUMPLANE enum name | Frustum | |
GetRotation() const | SRTNode | [inline] |
GetScaling() const | SRTNode | [inline] |
GetTranslation() const | SRTNode | [inline] |
Intersection(const Vector3d &rkPoint) | Frustum | [virtual] |
Intersection(const Line &rkLine) | Frustum | [virtual] |
Intersection(const Plane &rkPlane) | Frustum | [virtual] |
Intersection(const Vector3d &rkV0, const Vector3d &rkV1, const Vector3d &rkV2, const Vector3d &rkNormal=Vector3d::ORIGO) | Frustum | [virtual] |
m_aiNVertexSign | Frustum | |
m_aiPVertexSign | Frustum | |
m_akPlanes | Frustum | |
m_fScaling | SRTNode | [protected] |
m_fZFar | Frustum | |
m_fZNear | Frustum | |
m_kDirection | Frustum | |
m_kRotation | SRTNode | [protected] |
m_kTranslation | SRTNode | [protected] |
m_kViewMatrix | Frustum | |
Rotate(const Quaternion &rkRotation, bool bNotifyUpdate=true) | SRTNode | [inline] |
RotateWorld(const Quaternion &rkRotation, bool bNotifyUpdate=true) | SRTNode | [inline] |
Scale(float fScaling, bool bNotifyUpdate=true) | SRTNode | [inline] |
SetRotation(const Quaternion &rkRotation, bool bNotifyUpdate=true) | SRTNode | [inline, virtual] |
SetScaling(float fScaling, bool bNotifyUpdate=true) | SRTNode | [inline, virtual] |
SetTranslation(const Vector3d &rkTranslation, bool bNotifyUpdate=true) | SRTNode | [inline, virtual] |
SRTNode() | SRTNode | [inline] |
SRTNode(float fScaling, const Quaternion &rkRotation, const Vector3d &rkTranslation) | SRTNode | [inline] |
SRTNode(const SRTNode &rkNode) | SRTNode | [inline] |
Translate(const Vector3d &rkTranslation, bool bNotifyUpdate=true) | SRTNode | [inline] |
TranslateWorld(const Vector3d &rkTranslation, bool bNotifyUpdate=true) | SRTNode | [inline] |