- m_aafMatrix
: Matrix
- m_aafRotate
: TextureMatrixGenTransform
- m_aArgs
: InputEvent
- m_afFloat
: ProgramParam::ProgramParamValue
- m_afLifetime
: ParticleSystem::ParticleSubSystem
- m_afLookUp
: PerlinNoise
- m_afScale
: TextureMatrixGenScale
- m_afScrollSpeed
: TextureMatrixGenScroll
- m_afSize
: Sprite
- m_afTexCoord
: NormalDiffuseTexVertex, DiffuseTexVertex, NormalTexVertex, TexVertex
- m_afTranslate
: TextureMatrixGenTransform
- m_afTTL
: ParticleSystem::ParticleSubSystem
- m_aiData
: VirtualFileTemplate
- m_aiNVertexSign
: Frustum
- m_aiPVertexSign
: Frustum
- m_akCharacters
: Font
- m_akPlanes
: Frustum
- m_apData
: RenderWindow, RenderAdapter
- m_apkMaterial
: SkyDome, SkyBox
- m_apkMaterials
: Contact
- m_apkParticles
: ParticleSystem::ParticleSubSystem
- m_apkVertexBuffer
: SkyDome, SkyBox
- m_auiCaps
: RenderCaps
- m_aUnknown
: RenderPrimitive
- m_bActive
: Activator
- m_bBinary
: File
- m_bChanged
: SubMesh, FileManager
- m_bDirty
: Buffer
- m_bDynamicShadows
: Material
- m_bFree
: ContactNode
- m_bGenerate
: ParticleSystem
- m_bGenerated
: PerlinImage
- m_bIgnoreVolume
: SceneNode
- m_bIgnoreVolumeUpdate
: SceneNode
- m_bIsPackage
: Directory
- m_bIsParsed
: Directory
- m_bKeepFile
: LoadableEntity
- m_bLoaded
: LoadableEntity
- m_bManaged
: RigidBody
- m_bNeedUpdate
: SubMesh
- m_bNeedVolumeUpdate
: SceneNode
- m_bRenderSkeleton
: Skeleton
- m_bStarted
: Thread
- m_bTerminate
: Thread
- m_bTerminated
: Thread
- m_bValue
: ConfigValue
- m_bVisited
: ContactNode
- m_bWorldUpdate
: HierarchyNode
- m_eByteOrder
: File
- m_eCullMode
: RenderDevice
- m_eFormat
: ImageData, Texture
- m_eHorizontalAlign
: Font
- m_eInputEventGroups
: InputDevice
- m_eLineWrap
: Font
- m_eMode
: Projection
- m_ePatchType
: PatchSurfaceData
- m_ePrimitive
: RenderPrimitive
- m_eProgramType
: Program
- m_eSystemID
: ProgramParam::ProgramParamValue
- m_eTexCoordGen
: TextureLayer
- m_eType
: Texture, RadixSort, ProgramParam, Light
- m_eVisibleSide
: PatchSurfaceData
- m_fAmplitude
: TextureMatrixGenTurbulence, TextureMatrixGenStretch
- m_fAngle
: AxisAngle
- m_fBase
: TextureMatrixGenTurbulence, TextureMatrixGenStretch
- m_fBottom
: OrthographicProjection
- m_fConstantAttenuation
: Light
- m_fCurTime
: SkeletonAnimation, Animation
- m_fDensity
: ParticleGenerator
- m_fDistance
: Plane
- m_fFactor
: BlendMode
- m_fFOV
: PerspectiveProjection
- m_fFraction
: ParticleGenerator
- m_fFrequency
: TextureMatrixGenTurbulence, TextureMatrixGenStretch
- m_fFrictionCoeff
: RigidBody
- m_fHeight
: Texture
- m_fHScale
: TerrainHeightmap
- m_fInvMass
: MassParticle, MassParticleState
- m_fLeft
: OrthographicProjection
- m_fLength
: SkeletonAnimation, Capsule, Animation
- m_fLinearAttenuation
: Light
- m_fMass
: MassParticle, MassParticleState
- m_fMaxHeight
: TerrainHeightmap
- m_fMinHeight
: TerrainHeightmap
- m_fNormalTTL
: ParticleSystem
- m_fOffset
: Animation
- m_fPhase
: TextureMatrixGenTurbulence, TextureMatrixGenStretch
- m_fQuadraticAttenuation
: Light
- m_fRadius
: Sphere, OBB, AABB
- m_fRatio
: Texture
- m_fRestitutionCoeff
: RigidBody
- m_fRight
: OrthographicProjection
- m_fRotateSpeed
: TextureMatrixGenRotate
- m_fRotation
: Sprite
- m_fScaling
: SRTNode
- m_fShadowLength
: StencilShadowGenerator
- m_fShininess
: Material
- m_fSize
: RenderPrimitive
- m_fT
: Keyframe
- m_fTop
: OrthographicProjection
- m_fTTLAccuracy
: ParticleSystem
- m_fU
: FontCharacter
- m_fUWidth
: FontCharacter
- m_fV
: FontCharacter
- m_fValue
: ConfigValue
- m_fVelocity
: ParticleGenerator
- m_fVelocityAccuracy
: ParticleGenerator
- m_fVHeight
: FontCharacter
- m_fVScale
: TerrainHeightmap
- m_fWeight
: BoneInfluence
- m_fWidth
: Texture
- m_fWorldScaling
: HierarchyNode
- m_fZFar
: OrthographicProjection, Projection, Frustum
- m_fZNear
: OrthographicProjection, Projection, Frustum
- m_hashModules
: ModuleManager
- m_iBoneID
: BoneInfluence
- m_iBPP
: ImageData
- m_iChannels
: ImageData
- m_iClipHeight
: Font
- m_iClipWidth
: Font
- m_iClipX
: Font
- m_iClipY
: Font
- m_iControlHeight
: PatchSurfaceData
- m_iControlWidth
: PatchSurfaceData
- m_iCount
: ProfileData
- m_iFileData
: VirtualFile
- m_iFileFlag
: FileCodec
- m_iFileFlags
: VirtualFile
- m_iFileOffset
: VirtualFile
- m_iFlags
: VirtualFileTemplate, Light
- m_iHas3DNow
: Core
- m_iHas3DNowEx
: Core
- m_iHasFXSR
: Core
- m_iHasMMX
: Core
- m_iHasSSE
: Core
- m_iHasSSE2
: Core
- m_iHeight
: Viewport, ImageData, Texture, FontCharacter, Console
- m_iID
: Texture
- m_iInternalFormat
: Texture
- m_iLastKeyframe
: Animation
- m_iLevel
: ProfileData
- m_iLineHeight
: Font
- m_iMaxThreads
: TaskManager
- m_iMipMaps
: ImageData
- m_iNextKeyframe
: Animation
- m_iNumInfluences
: SkinVertex
- m_iNumVertices
: Skin
- m_iOffset
: VirtualFileTemplate
- m_iRefCount
: RefCounter
- m_iSize
: TerrainHeightmap, Pool, VirtualFileTemplate, HashTable
- m_iSocket
: UDPSocket, TCPSocket
- m_iSpaceWidth
: Font
- m_iSpacing
: Font
- m_iStateSize
: ODE
- m_iStoredFileSize
: VirtualFile
- m_iTargetPort
: UDPSocket
- m_iTessHeight
: PatchSurfaceData
- m_iTessWidth
: PatchSurfaceData
- m_iThreadID
: Thread
- m_iType
: PerlinImage, InputEvent
- m_iULevel
: PatchSurfaceData
- m_iValue
: ConfigValue
- m_iVisible
: Edge
- m_iVLevel
: PatchSurfaceData
- m_iWidth
: Viewport, ImageData, Texture, FontCharacter, Console
- m_iX
: Viewport, FontCharacter, Console
- m_iY
: Viewport, FontCharacter, Console
- m_kAmbient
: Material, Light
- m_kAngle
: EulerAngles
- m_kAngularVelocity
: RigidBody, RigidBodyState
- m_kAxis
: AxisAngle
- m_kBlendMode
: TextureLayer
- m_kCaps
: RenderWindow
- m_kColor
: NormalDiffuseTexVertex, DiffuseTexVertex, NormalDiffuseVertex, DiffuseVertex, Font
- m_kCond
: MutexObject
- m_kCustomProjection
: RenderDevice
- m_kDesktopResolution
: RenderWindow
- m_kDiffuse
: Material, Light
- m_kDim
: OBB, AABB
- m_kDirection
: Ray, Line, Light, Frustum
- m_kEmission
: Material
- m_kForce
: MassParticle, MassParticleState
- m_kGravity
: PhysicsManager
- m_kInvBodyInertiaTensor
: RigidBody, RigidBodyState
- m_kInverseWorldTransform
: HierarchyNode
- m_kInvInertiaTensor
: RigidBody, RigidBodyState
- m_kInvModelMatrix
: RenderPrimitive
- m_kInvTransform
: ShadowOp
- m_kMatrix
: Projection
- m_kModelMatrix
: RenderPrimitive
- m_kMutex
: MutexObject
- m_kNormal
: NormalDiffuseTexVertex, NormalTexVertex, NormalDiffuseVertex, NormalVertex, Plane, Contact
- m_kOffset
: BoneInfluence
- m_kOrientation
: SkyDome
- m_kOrigin
: Ray, Line
- m_kOrthographicProjection
: RenderDevice
- m_kParams
: Program
- m_kPatchData
: PatchSurfaceSubMesh
- m_kPerspectiveProjection
: RenderDevice
- m_kPosition
: NormalDiffuseTexVertex, DiffuseTexVertex, NormalTexVertex, NormalDiffuseVertex, TexVertex, DiffuseVertex, NormalVertex, Vertex
- m_kRealDim
: AABB
- m_kResolution
: RenderWindow
- m_kRotation
: RigidBodyState, PhysicsNodeState, NodeKeyframe, SRTNode
- m_kRotationMatrix
: RigidBody
- m_kSpecular
: Material, Light
- m_kStreamBuf
: LogSource
- m_kThread
: Thread
- m_kTorque
: RigidBody, RigidBodyState
- m_kTransform
: ShadowOp
- m_kTranslation
: PhysicsNodeState, NodeKeyframe, SRTNode
- m_kVelocity
: PhysicsNode, PhysicsNodeState
- m_kViewMatrix
: RenderDevice, Frustum
- m_kViewport
: RenderDevice
- m_kWindow
: RenderDevice
- m_kWorldRotation
: HierarchyNode
- m_kWorldTransform
: HierarchyNode
- m_kWorldTranslation
: HierarchyNode
- m_kZBufferMode
: Material
- m_Lib
: ModuleDynamic
- m_pDisplay
: RenderWindow
- m_pfData
: TerrainHeightmap
- m_pfDerive
: ODE
- m_pfTable
: TextureMatrixGenStretch
- m_pkAcceptThread
: TCPSocket
- m_pkActiveNode
: ProfileManager
- m_pkAllocatorCallback
: ParticleGenerator
- m_pkBody
: ContactNode
- m_pkBoundingVolume
: ShadowOp, SceneNode, SceneEntity
- m_pkBuffer
: SubMeshKeyframe, PolygonBuffer, BufferFile
- m_pkCallback
: Thread, Socket, ConsoleCmd
- m_pkCodec
: ImageData
- m_pkColor
: ProgramParam::ProgramParamValue
- m_pkConfig
: Core
- m_pkConsole
: Core
- m_pkControlPoints
: PatchSurfaceData
- m_pkCurAnim
: AnimatorController
- m_pkData
: HashTableNode
- m_pkDefaultCallback
: Console
- m_pkDirectory
: File
- m_pkEdges
: PolygonBuffer
- m_pkElements
: VertexDeclaration
- m_pkEntity
: SceneNode
- m_pkErrorCallback
: LogSource
- m_pkFile
: LogFileSink, LoadableEntity
- m_pkFileManager
: TextureLoader, RenderDevice, LoadableEntity, Core
- m_pkFiles
: Directory
- m_pkFont
: Console
- m_pkFontManager
: Font, Core
- m_pkFragmentProgram
: Material
- m_pkFrameBufferMat
: StencilShadowGenerator
- m_pkGenerator
: ParticleSystem
- m_pkGroup
: InputEntity
- m_pkHashTable
: Config
- m_pkInfluences
: SkinVertex
- m_pkInputManager
: Core
- m_pkLogSource
: LogSourceStreamBuf
- m_pkManager
: Module, InputDevice, InputGroup
- m_pkMaterial
: SubMesh, Sprite, RenderPrimitive, PolygonBuffer, Font, Console
- m_pkMaterialManager
: Core
- m_pkMatrix
: ProgramParam::ProgramParamValue
- m_pkMesh
: MeshEntity
- m_pkMeshManager
: Core
- m_pkMethod
: Thread
- m_pkMipMaps
: ImageData
- m_pkModule
: ImageCodec, RenderDevice, InputDevice, FileCodec
- m_pkMutexObject
: MutexLock
- m_pkNeighbour
: Edge
- m_pkNode
: SceneEntity
- m_pkNormalData
: TerrainHeightmap
- m_pkNormals
: PolygonBuffer
- m_pkObject
: Pointer
- m_pkPackage
: VirtualFileTemplate, VirtualFile
- m_pkParent
: ProfileData, HierarchyNode, Directory
- m_pkPolygonBuffer
: Sprite, SkyDome, SkyBox, ShadowOp, RenderPrimitive, Console
- m_pkPolygons
: SubMesh, StencilShadowGenerator, PolygonBuffer
- m_pkPolygonStripBuffer
: RenderPrimitive
- m_pkPool
: Texture, Mesh
- m_pkProfileManager
: Core
- m_pkProjection
: RenderDevice
- m_pkQuaternion
: ProgramParam::ProgramParamValue
- m_pkRenderDevice
: Core
- m_pkRoom
: SceneNode, PhysicsManager, ParticleSystem, Camera
- m_pkRoomManager
: Core
- m_pkRoot
: Skeleton, FileManager
- m_pkSceneNode
: Contact, BoneAdaptor
- m_pkShadowGenerator
: RenderDevice
- m_pkShadowPolygons
: SubMesh
- m_pkShadowVertices
: SubMesh
- m_pkSkeleton
: SkeletalSubMesh, MeshEntity, Mesh, BoneAdaptor
- m_pkSkin
: SkeletalSubMesh
- m_pkSkinVertices
: Skin
- m_pkStdoutSink
: Core
- m_pkStencilMat
: StencilShadowGenerator
- m_pkStream
: File
- m_pkStrip
: PolygonBuffer
- m_pkTable
: Material
- m_pkTaskManager
: Thread
- m_pkTerrainManager
: Core
- m_pkTerrainPrivate
: Core
- m_pkTesselator
: PatchSurfaceSubMesh
- m_pkTexture
: TextureLayer
- m_pkTexturePool
: RenderDevice
- m_pkVector
: ProgramParam::ProgramParamValue
- m_pkVertexBuffer
: Sprite, ShadowOp, RenderPrimitive, PolygonBuffer, Console
- m_pkVertexFormat
: VertexBuffer
- m_pkVertexProgram
: Material
- m_pkVertices
: SubMesh, Skin, StencilShadowGenerator
- m_ppfState
: ODE
- m_ppkBones
: Skeleton
- m_ppkGeneratePool
: ParticleSystem
- m_ppkParams
: Program
- m_ppkSubSystems
: ParticleSystem
- m_pucBase
: BitParser
- m_pucBits
: BitParser
- m_pucBuffer
: VertexBuffer, BufferFileStreamBuf
- m_pucData
: ImageData
- m_pucVertices
: VertexBuffer
- m_puiHistogram
: RadixSort
- m_puiIndices
: RadixSort
- m_puiIndices2
: RadixSort
- m_puiOffset
: RadixSort
- m_pusBuffer
: PolygonStripBuffer
- m_pUserData
: Thread
- m_pusIndices
: PolygonStripBuffer
- m_pvkTable
: Pool, HashTable
- m_strCmd
: Console, ConsoleCmd
- m_strData
: HashString
- m_strFullPath
: Directory
- m_strKey
: PoolNode, HashTableNode
- m_strMsg
: LogSourceStreamBuf
- m_strMutexName
: MutexObject
- m_strName
: Texture, SkeletonAnimation, RenderAdapter, Program, ProfileData, Module, Mesh, Material, HierarchyNode, Font, FileManager, Directory, Animation
- m_strPathName
: ModuleDynamic
- m_strSource
: Program
- m_strTargetAddr
: UDPSocket
- m_strTypeName
: FiletypeIdentifier
- m_strValue
: ConfigValue
- m_strWindowName
: RenderWindow
- m_strWordSeparators
: Font
- m_Symbols
: ModuleStatic
- m_ucBitOffset
: BitParser
- m_uiAdjTri
: PolygonBuffer::AdjacencyData
- m_uiBPP
: RenderResolution, PixelBuffer
- m_uiCollisionPasses
: PhysicsManager
- m_uiColor
: Color32
- m_uiContactPasses
: PhysicsManager
- m_uiCurAnim
: AnimatorController
- m_uiCurrentSize
: RadixSort
- m_uiDefaultMaxAnisotropy
: RenderDevice
- m_uiDefaultTextureFilter
: RenderDevice
- m_uiDepthBits
: RenderResolution
- m_uiEdges
: PolygonBuffer::AdjacencyData
- m_uiElements
: HashTable
- m_uiFiltering
: Texture
- m_uiFlags
: RenderWindow, MeshEntity
- m_uiGeneratePoolSize
: ParticleSystem
- m_uiGetOffset
: BufferFileStreamBuf
- m_uiHash
: HashString
- m_uiHeight
: RenderResolution, PixelBuffer
- m_uiHistory
: Console
- m_uiHits
: RadixSort
- m_uiID
: SkeletonAnimation, RenderAdapter, Program, PixelBuffer, Bone, Animation
- m_uiIndex
: VertexElement, ProgramParam
- m_uiLastFrame
: RenderEntity
- m_uiLayerFlags
: TextureLayer
- m_uiLevel
: LogLevelPush, LogLevel
- m_uiLight
: ProgramParam
- m_uiLock
: Buffer
- m_uiLogLevel
: LogSource
- m_uiMaxAnisotropy
: Texture
- m_uiMaxLights
: Material
- m_uiMaxParticles
: ParticleSystem
- m_uiMaxPolygons
: StencilShadowGenerator
- m_uiMaxVertices
: StencilShadowGenerator
- m_uiMaxX
: PerlinNoise
- m_uiMaxY
: PerlinNoise
- m_uiMaxZ
: PerlinNoise
- m_uiMode
: ZBufferMode, BlendMode
- m_uiNumAllocated
: Buffer
- m_uiNumBones
: Skeleton
- m_uiNumCurrent
: Buffer
- m_uiNumElements
: VertexDeclaration
- m_uiNumFreeParticles
: ParticleSystem
- m_uiNumParticles
: ParticleSystem
- m_uiNumPrimitives
: RenderPrimitive
- m_uiNumSubSystemPointers
: ParticleSystem
- m_uiNumSubSystems
: ParticleSystem
- m_uiNumUsedOps
: StencilShadowGenerator
- m_uiNumUsedSlots
: ParticleSystem::ParticleSubSystem
- m_uiOffset
: VertexElement
- m_uiOpenMode
: File
- m_uiOrder
: EulerAngles
- m_uiOtherVertex
: PolygonBuffer::AdjacencyData
- m_uiPolygon
: Edge
- m_uiPreviousSize
: RadixSort
- m_uiPrimeOne
: PerlinNoise
- m_uiPrimeThree
: PerlinNoise
- m_uiPrimeTwo
: PerlinNoise
- m_uiRefreshRate
: RenderResolution
- m_uiSize
: BufferFileStreamBuf
- m_uiStencilBits
: RenderResolution
- m_uiThreshold
: LogSource, LogSink
- m_uiTotalCalls
: RadixSort
- m_uiType
: VertexElement, Buffer
- m_uiUsage
: VertexElement
- m_uiUVAddress
: TextureLayer
- m_uiUVLayer
: TextureLayer
- m_uiVertexFormatSize
: VertexBuffer
- m_uiWidth
: RenderResolution, PixelBuffer
- m_ulAccTime
: ProfileData
- m_ulActivated
: ProfileData
- m_ulByteOffset
: BitParser
- m_uliOldClock
: Timer
- m_ulTimestamp
: InputEvent
- m_usVertices
: Edge
- m_Value
: ProgramParam
- m_vfDepths
: Contact
- m_vkPoints
: Contact
- m_vkStateStack
: RigidBody, PhysicsNode, MassParticle
- m_vpkAdaptors
: Skeleton
- m_vpkAnimations
: AnimatorController
- m_vpkBodies
: PhysicsManager
- m_vpkBodyNodes
: PhysicsManager
- m_vpkCallbacks
: Config
- m_vpkChannels
: SkeletonAnimation
- m_vpkChildren
: ProfileData, ContactNode, HierarchyNode
- m_vpkCodecs
: TextureLoader
- m_vpkCollisionMatrix
: ContactNode
- m_vpkCommands
: Console
- m_vpkContacts
: ContactSet
- m_vpkContactSets
: ContactNode
- m_vpkData
: PoolNode
- m_vpkDirectories
: Directory
- m_vpkFonts
: FontManager
- m_vpkGlobalNodes
: Room
- m_vpkInputDevices
: InputManager
- m_vpkInputGroups
: InputManager
- m_vpkInputObjects
: InputGroup
- m_vpkInvCollisionMatrix
: ContactNode
- m_vpkKeyframes
: Animation
- m_vpkModules
: TerrainManager, RoomManager
- m_vpkOps
: StencilShadowGenerator
- m_vpkPages
: TerrainManager
- m_vpkParams
: Program
- m_vpkParents
: ContactNode
- m_vpkPolygons
: RoomPartitionNode
- m_vpkQueue
: TaskManager
- m_vpkSceneNodes
: RoomPartitionNode
- m_vpkSinks
: LogSource
- m_vpkSubMeshes
: MeshEntity, Mesh
- m_vpkTexMatrixGen
: TextureLayer
- m_vpkTextureLayers
: Material
- m_vpkThreads
: TaskManager
- m_vpkUpdatedParams
: Program
- m_vstrExtensions
: FiletypeIdentifier
- m_vstrHistory
: Console
- m_vstrSearchPaths
: ModuleManager
- m_vuiLogLevelStack
: LogSource
- m_Window
: RenderWindow
Generated on Wed Jan 21 14:21:09 2004 for NeoEngine by
1.3.5