#include <pixelbuffer.h>
Public Member Functions | |
virtual | ~PixelBuffer () |
virtual void | SetCubeMapFace (Texture::TEXTURECUBEMAPFACE eCubeMapFace)=0 |
unsigned int | GetTargetID () const |
virtual const TexturePtr & | GetTexture ()=0 |
Protected Member Functions | |
PixelBuffer () | |
Protected Attributes | |
unsigned int | m_uiID |
unsigned int | m_uiWidth |
unsigned int | m_uiHeight |
unsigned int | m_uiBPP |
|
|
|
|
|
Set active target cubemap face. Ignored for non-cubemap target texture types
|
|
|
|
Get texture object from this pixel buffer
|
|
ID |
|
Width, in pixels, of buffer |
|
Height, in pixels, of buffer |
|
Bits per pixel |