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ShadowOp Class Reference

#include <shadow.h>

Collaboration diagram for ShadowOp:

Collaboration graph
[legend]
List of all members.

Detailed Description

Shadow primitive operation Storage object for shadow primitive operations, used by render callback for each active light object in the scene.

Author:
Mattias Jansson (mattias@realityrift.com)


Public Attributes

VertexBufferPtr m_pkVertexBuffer
PolygonBufferPtr m_pkPolygonBuffer
BoundingVolumem_pkBoundingVolume
Matrix m_kTransform
Matrix m_kInvTransform


Member Data Documentation

VertexBufferPtr m_pkVertexBuffer
 

Vertex buffer

PolygonBufferPtr m_pkPolygonBuffer
 

Polygon buffer

BoundingVolume* m_pkBoundingVolume
 

Bounding volume

Matrix m_kTransform
 

Transformation matrix

Matrix m_kInvTransform
 

Inverse transformation matrix


The documentation for this class was generated from the following file:
Generated on Wed Jan 21 14:21:15 2004 for NeoEngine by doxygen 1.3.5