| Allocator(unsigned short usType, const NeoEngine::HashString &rstrType, const NeoEngine::HashString &rstrID) | MeshEntityChunk | [inline, static] |
| AttachChunk(Chunk *pkChunk, bool bReplace=false) | Chunk | |
| Chunk(unsigned short usType, const NeoEngine::HashString &rstrType, const NeoEngine::HashString &rstrID="") | Chunk | [inline] |
| ComplexChunk(unsigned short usType, const NeoEngine::HashString &rstrType, const NeoEngine::HashString &rstrID="", unsigned short usVersion=1) | ComplexChunk | [inline] |
| FindChunk(const NeoEngine::HashString &rstrID, unsigned short usType, int iRecurse=-1, bool bIgnoreID=false) | Chunk | |
| FindChunks(const NeoEngine::HashString &rstrID, unsigned short usType, std::vector< Chunk * > *pvpkResult, bool bRecurse=false, bool bIgnoreID=false) | Chunk | |
| GetID() const | Chunk | [inline] |
| GetSize(bool bIncludeHeader=false) const | ComplexChunk | [virtual] |
| GetSubChunks() const | Chunk | [inline] |
| GetType() const | Chunk | [inline] |
| GetTypeAsString() const | Chunk | [inline] |
| IsComplex() const | ComplexChunk | [inline, virtual] |
| m_bParse | Chunk | |
| m_pkEntity | SceneEntityChunk | |
| m_strID | Chunk | [protected] |
| m_strType | Chunk | [protected] |
| m_usFindType | Chunk | [protected] |
| m_usType | Chunk | [protected] |
| m_usVersion | ComplexChunk | |
| m_vpkSubChunks | Chunk | [protected] |
| MeshEntityChunk(unsigned short usType, const NeoEngine::HashString &rstrType, const NeoEngine::HashString &rstrID="") | MeshEntityChunk | [inline] |
| MeshEntityChunk(const NeoEngine::HashString &rstrID="") | MeshEntityChunk | [inline] |
| ParseData(unsigned int uiFlags, NeoEngine::FileManager *pkFileManager) | MeshEntityChunk | [virtual] |
| ParseRecursive(unsigned int uiFlags, NeoEngine::FileManager *pkFileManager) | Chunk | |
| ReadData(NeoEngine::File *pkFile, ChunkIO::CHUNKIOMODE eMode, unsigned int uiEnd) | Chunk | [inline, virtual] |
| SceneEntityChunk(unsigned short usType, const NeoEngine::HashString &rstrType, const NeoEngine::HashString &rstrID="") | SceneEntityChunk | [inline] |
| WriteData(NeoEngine::File *pkFile, ChunkIO::CHUNKIOMODE eMode, unsigned int uiLevel) | Chunk | [inline, virtual] |
| ~Chunk() | Chunk | [virtual] |
| ~ComplexChunk() | ComplexChunk | [inline, virtual] |
| ~MeshEntityChunk() | MeshEntityChunk | [inline, virtual] |
| ~SceneEntityChunk() | SceneEntityChunk | [virtual] |