#include <callback.h>
Inheritance diagram for FrameCallback:


Public Types | |
| enum | FRAMECALLBACKTYPE { PERLIGHT = 0, FRAMEEND = 1, NUMCALLBACKS = 2 } |
| Callback type identifiers. More... | |
Public Member Functions | |
| virtual void | FrameEvent (FRAMECALLBACKTYPE eType, void *pData)=0 |
| bool | IsActive () const |
| virtual void | Activate () |
| virtual void | Deactivate () |
| bool | Toggle () |
Protected Attributes | |
| bool | m_bActive |
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Callback type identifiers.
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Frame callback method
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Query state of object
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Activate object |
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Deactivate object |
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Toggle active state. This method does not need to be overloaded, it is only a wrapper to Activate and Deactivate
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Active flag |
1.3.5